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《劲舞狂歌》[Boogie]PAL置/欧版/多国语言版【WII】
发布人:浪子天妖@U影 时间:2008-3-22 17:26:13
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中文名称:劲舞狂歌
英文名称:Boogie
版本:PAL置/欧版/多国语言版[WII]
发行时间:2007年
地区:美国
语言:英语
简介
B000QAXZZ6.01.LZZZZZZZ.jpg
游戏名称:劲舞狂歌
游戏发行:EA
游戏制作:EA
游戏类型:Rhythm / Music
游戏人数:1-4人
游戏平台:WII
游戏发售:2007年8月31日
官网地址:http://www.sega.com/viking/

游戏介绍:

《Boogie》由EA蒙特利尔工作室负责开发,是款结合唱歌跳舞等要素的音乐游戏。游戏中将收录近40年来的众多经典歌曲,包括ABC、Celebration、Love Shack、Kung Fu Fighting、 Walking on Sunshine、YMCA等。除了经典怀旧歌曲外,还将收录The Jackson 5、Kool & The Gang、M.C. Hammer、The Village People、Cyndi Lauper 和 Britney Spears 等受欢迎的热门乐团新编乐曲。

  “我们为游戏精选了能够吸引各年龄层玩家的出色音乐,让这款舞蹈歌唱游戏成为整个家庭的终极派对组合” EA蒙特利尔工作室总经理暨副总裁亚伦·塔司肯(Alian Tascan)表示:“Wii为游戏开拓了未曾开发的市场,也就是过去那些从未玩过游戏的新玩家群,《Boogie》不但为这些多元化的玩家带来新乐趣,还让他们能与好友和家人同乐。”

  游戏中玩家可以组合跳舞、唱歌以及创作音乐影片等玩法,通过独特的Wii控制系统随着节奏摇摆。不但能跟着自己喜爱的曲子大声唱和、随着最新热门歌曲翩翩起舞,还可通过简单易用的音乐影片制作机,撷取舞步与录制声音,制作独一无二的音乐影片。

  有趣的迷你游戏、合作游戏、飙舞对决,以及卡拉OK派对,让《Boogie》成为老少咸宜的乐派对游戏。

游戏截图:

user posted image

QUOTE
The Good
If you really try to get into the singing and dancing, it can be fun
Attractive visual style.

The Bad
Karaoke doesn't really work
"Dancing" is nothing more than moving the remote in four directions
Tracklist has limited appeal
Story mode is flat-out lame
Game is short, easy, and gets old after an hour.

The Wii has already seen its share of unique games, and this trend is certain to continue as developers start creating more games specifically designed to take advantage of the system's motion controls. One such game is Boogie, EA's first game built from the ground up for the Wii. The game's premise, which has you sing, dance, and even create your own music videos is an interesting one. However, an interesting premise does not necessarily make for a great game. Such is the case with Boogie. Using the Wii Remote to "dance" isn't that interesting, the karaoke doesn't work very well, and the tracklist isn't likely to appeal to the younger audience the game is geared toward.

There are five playable characters in Boogie, each with five playable chapters and a nonsensical storyline. While the characters may look interesting, their stories certainly aren't, thanks in no small part to the cutscenes, which aren't animated and have no voice acting. Some chapters will have you sing, but most of them are dance only. If for whatever reason you don't want to sing, you can play without a microphone and the karaoke chapters will have you dancing instead. Other than earning credits to unlock a few songs and some new clothing accessories, there's no point in playing the story mode. Once you've unlocked the songs, you can choose to either sing or dance to them from the main menu. With the game's music video feature, you can record a singing or dancing performance, as well as spice it up with camera cuts and a limited number of effects. The editing tools are simple and easy to use, but you can still get some nice results with minimal effort.

Boogie starts off with a tutorial that gives you the basics on getting down. You move your character around the level with the Nunchuk's analog stick or the remote's D pad. All you have to do to dance is move the Wii Remote left, right, up, or down in time to the music. What happens onscreen loosely correlates to the movement of the remote, so if you move it down, your character will usually do a move that involves crouching or spinning on the floor. If you shake the remote to the right, your character will move to the right of the screen. You'll want to avoid repeating the same moves too many times in a row because if you do, your score will go down. But this isn't much of a problem because you can string together combos with ease by performing consecutive moves on the beat. The speaker on the Wii Remote acts as a metronome, and there's also a visual indicator on the screen to help you stay in time to the music. The more moves you time properly in a row, the higher your score. As your score increases, so does your boost meter. Once you've obtained a bit of boost, you can hold down the B button to trigger a series of arrows at the bottom of the screen. If you follow the pattern correctly, your character will perform a special dance move that will net you big points. You can play the game with only the Wii Remote if you like, but if you're using the Nunchuk, the boost meter will also let you perform poses. All you've got to do to strike a pose is hold down the C button and move the Nunchuk to line up the onscreen cursor with the target.

That long explanation can be boiled down to this: Wave the remote around and you'll win. You'll have much more fun if you get out of your chair and really dance while you move the controller, but it's not necessary in the least. Even on the hardest difficulty setting, the game is absurdly easy and requires minimal skill or rhythm. There's a party mode where you can have a dance-off with a friend, but the addition of freezing and reversing icons doesn't do much to make it any better than the single-player game.

Dancing is only half of Boogie's gameplay because you'll also get to show off your pipes in karaoke mode. It's quite similar to the Karaoke Revolution and Singstar games. The lyrics run across the bottom of the screen and the pitch is represented by horizontal bars. A cursor shows the pitch of your voice relative to the actual song, and all you have to do is hit the right notes to earn points. Actually, that's not true at all because the karaoke part of the game is essentially broken. Like other karaoke games, you don't have to sing the proper words--that's nothing new. What is new, however, is that you don't even have to sing. You can whistle bird calls, tap the microphone, blow into it, rub it on your shirt--anything you can think of--and still pass. Basically, if you're alive and breathing, the game thinks you're the next Frank Sinatra.

Nearly every song in Boogie could be considered a karaoke staple. But it's an odd, mostly older mix of songs for a game that's seemingly geared toward the younger crowd. Only a handful of songs, such as "Fergalicious," "SOS (Rescue Me)," "Let's Get it Started," "Don't Cha," a few Britney Spears songs, and a couple of other tunes are from the past 10 years. The rest of the songs are much older, and there's an emphasis on '70s hits, such as "ABC," "Brick House," Celebration," "Le Freak," or "Love Rollercoaster." All of the songs sound like they're covers and slightly remixed (and censored) versions of the original, so if you're looking for the real songs, you'll want to look elsewhere. Many of the songs sound like they've been shortened a bit, which is understandable if parts with no singing are cut out. But some songs, such as "Dancing Machine," still have extended sections with nothing to do. You can use the controller to dance while you sing, but you're not awarded any points for it, so there's little point.

At least Boogie is a nice-looking game. The character designs are well done and fit the personality of each character. Individual dance moves are animated nicely, but they don't always flow well from one move to the next, and it would be nice if there were more variety. The levels aren't particularly original, but their settings go along with the story, while their bright colors and cartoonlike style fit right in with the rest of the game.

Even with all of its missed opportunities, there's fun to be had with Boogie. The character designs are nice, while the singing and dancing can be fun if you really get into it. But most people will likely see Boogie as a missed opportunity. It's far too easy, the tracklist isn't very good, karaoke is straight-up busted, and the dancing just isn't much fun. That's not what people are looking for when they spend $60 on a game, no matter how desperate they are for something new on the Wii.





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